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And I don’t do a whole hell of a lot of thinking about what I’m gonna build, because I’m trying to get in there and see what’s really possible, and which direction I should really take things. I get to come up with an idea, and I go and I talk to people and say “Okay, is this idea a stupid idea, or is this idea something that I should build out more and see if it’s worth doing?” So I’ll talk to people and find out, and then I’ll go either way with it, and then if they’re like “Yeah, it sounds like a great idea”, then, well, I’m gonna build my prototype.
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But yeah, I’m kind of involved in both that, and even code reviewing it… And obviously, at times, when I get the chance these days, it seems less and less, actually contributing to the code… But yeah, I obviously work alongside that, but I’m heavily involved with the code review process, obviously. We have our kind of and so then it’s my job to come up with – myself and other colleagues of mine that are in lead roles, come up with essentially the architecture, the implementation, the feasibility, what the MVP looks like, do the trade-off analyses for different options, present that to our stakeholders for feedback, get a thumbs up there, and then when it comes down to the actual team level, I’m involved with the story creation and breakdown and sub-tasks… Kind of like being a consultant on like “This is how we should do it.” And then obviously, from there we iterate with the actual folks that are gonna implement it.
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So there’s just so much that goes into that pre-time… So in a sense, I’m happy now that I spend less time on the keyboard, because I know when to just focus on the keyboard… But I think the annoying thing comes for me in that the flipside is also for me that being a principal, a lead engineer now, we’re just ahead of people, and you’re in this crazy land between engineering and product and design, and architecture, and platform, and this and that… And IT sometimes even, and support… You’re in this world with all these other people that aren’t writing software all the time necessarily there are other stakeholders, technical or non-technical… And yeah, I’m just spending a lot of time there, coming up with how we’re gonna do what we need to do, iterate on that, and then come to my team with a plan.

You have to really design the solution, think about it, iterate on it, outside the keyboard sometimes… Potentially, depending on how large the problem is, get feedback from colleagues, align on it so you’re not arguing in your PR, you don’t have like a 200-comment PR, because people have opinions, and you’ve solved it a different way. And now, the more mature you get, you realize - no, no, no. And then you’re thinking and coding at the same time, and all the cycles… You have like 20 million cycles before you get to the solution, because you’re really bad at parallelizing your thought stream… Because it’s hard to write software and think about how you’re going to write software at the same time, to do it well anyways… It takes years of experience to do that seamlessly. You go right into the code, you don’t even think. In some ways it’s good, because – I think the thing that’s changed for me is, you know, when you first start out and you’re really excited about software, and you get your first job, and you get your first task, the thing you first start doing is banging your keys in the keyboard. And in some ways it’s good, in some ways it’s annoying. I mean, it feels like the longer I go in my career, the less and less code I write.

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